I’m a game artist with strong skills at low poly modeling. Other proficiencies of mine are pixel art, unwrapping, painted textures, and working in Unity 3D. I love working within set constraints.
I can work in a wide range of styles, though I have a soft spot for colorful, stylized characters.
Currently I’m based in the Detroit area. I have a Bachelor’s of Fine Arts in Game Production from IADT Detroit.
Outside of game art, I’m a father of one and an enthusiastic cosplayer.
Thanks for stoppin’ by!