So if anyone actually follows this, you may have noticed I’ve completely stopped posting! I’ve opted to use my new tumblr for bloggy things, so it’d be great if you could follow me there instead. I may still use this site for my portfolio, though I’ll be taking down the blog part in a few days if I can figure out how.
I did this for Secret Santa on the Pixelation forums.
Another quick thing. No sketchfab this time ’cause there’s not much to show. I guess I need to work on my llama skills, since this one looks a bit more like an angry, stretched-out dog.
Took an hour to model, half an hour to half-ass unwrap and texture. 536 tris. I may revisit this and actually do more than slap on some flat colors. >>
Just another quick “study.” Almost 2 hours total. Have a sketchfab!
And some stills, since wordpress apparently won’t let you embed a sketchfab unless you host your own site. Oy.
110 tris, 64×64 texture.
I figure I’ll be doing these weekly (maybe more), it helps to keep me from feeling stuck in a rut.
Just a quick study, took about 1.5 hours.
141 polys / 218 tris, 128 texture + alpha.
For the past month or so I’ve been working on Curse of Anubis, an upcoming Android game. I was responsible for all the artwork, including animations and menus. Here’s a few samples of what I did:
Without all the distracting bits.
Have some animations!
It was definitely good experience for me, I feel I’m ready to tackle something bigger now.