So I’ve been pretty busy with a client lately, but I’ll hold off on posting any work from that project until it’s done. For now, have this:
Finally done! I surprised myself at how intuitive most of the texturing turned out to be, seems I’m getting the hang of all this. I’ll make a proper portfolio shot of this later.
Here’s a few close ups so you can actually see what the heck is goin’ on. Overall, I think it needs something. Probably some trees, vines, scattered debris, maybe a few more tile variations, but I think it’s time to move on for now.
I’ve been working on another modular environment set, this time with a bit more planning. It’s taken longer than I imagined, mostly because I was worried about getting a consistent style, but now I’m realizing that’s something you work on as you go along.
I’ve only textured a few pieces so far, but I’m liking how it’s starting to come together. Grass needs some work, but at this point it’s all downhill. The good kind of downhill, where it’s easier, not the kind where everything starts to suck.
So, finally done with this set.
I’ve been a big fan of Kris Straub’s Broodhollow since I discovered it a month ago. Couldn’t resist doing some fanart of Wadsworth, especially since he seems to hate scary things as much as me (I hope I’m not that neurotic though).
I highly recommend the comic to any horror or comedy fans. I don’t really like being scared, but there’s a nice balance of unsettling creepy things in Broodhollow that I enjoy.